Any way to have a certain min MH/s to play? I mean if the worry is CPU miner botnets, then could you not have one node that handles first attempts / requests, and the other nodes only get involved to serve work after the first node is satisfied that its one of us (a GPU miner). Then a handoff occurs, as we are vetted? So a pool of load balancing nodes once you're in the club so to speak, that way the work is getting done, the majority of us are unaffected, however new requests, new addresses, etc (some way to filter it) can't get past the initial node w/o x share / x time?
It means issues would threaten that initial node, may make it hard to get accepted to the other nodes, but the other nodes would still cheerfully toss out work to the majority of users mining away.