Post
Topic
Board Altcoin Discussion
Re: CryptoKingdom Uncensored
by
Syksy
on 26/05/2018, 15:57:40 UTC
Hello all,

indeed the budget of a ~0.5mil € sounds more realistic for a proper MMO game as ambitious as this (even then it's from the smaller tail end and could definitely use the leverage of an active community) - but I'd still also recommend considering the alternative of having heavily emphasized open-source, community-driven implementation. This approach would fit the crypto-scene like a glove. Sadly, I think many of the most productive programmers that played with CK have lost interest and moved on, but it also appears that new enthusiasm exists out there, waiting to be found.

I'm working in the background as a sidekick hobby thinking of possible mechanics, which I intend to offer for the use of CK or any other entity. So it's not a monetary investment, just an adventure of curiosity. Right now I've been testing out a genetic algorithm driven NPC-behavior based on discrete decisions. We'll see if it'll produce anything feasible in the end... I'll probably offer it in an open GitHub in any case when I got something to showcase, and it'll be in R (though I'm trying to design ideas for the implementation so that they'd be easily generalizable to other languages too - R just happens to be my go-to language).

I'll gladly leave any potential monetarization or tokenization discussions to those more experienced and wiser than me. My only concern is the conflict of interest between game dev and investment, but I guess that's obvious.