Nice to know... which fork do you think has the most promise? I'm divided where I should do some of my hacking...
I tried Ryouiki's latest changes and just based on a few hours of mining, the dynamic penalty thing isn't working out too well for me. Stays on a pool too long in some cases...
agreed. Need a "Use Dynamic Penalty []" option somewhere.
from my tests,
- round time based selection enhances efficiency ~10%
- multi-pass selection enhances efficiency ~ 15%
- dynamic penalty : ~2%
efficiency gain with dynamic penalty is marginal, but I think it is worth.
btw, current fork is tuned to find maximal profit without hopping frequently
i plan to research more aggressive (frequent) hopping algorithms next week.