I wanted to push 1.6.2 today but it looks like it will be postponed, i have to check what has changed from 1.6.0 to 1.6.1 that could produce that crash.
The problem is i can't reproduce that on any of my rigs, and i have win7, win8 and win10 rigs

I can help troubleshoot it on my rig if you come up with some kind of debugger to figure out the error.