Just had an idea, maybe devs thought about it already.
Is the blockchain of GameCredits going to be able to keep records of unique items for players in games?
For example, I buy an item for a character (ex. a mask). Now using GameCredit's blockchain that mask is forever recorded as mine until I decide to sell it, gift it, etc.
In the traditional game, that mask can be duplicated a million times and resold over and over again. In the new system, that mask is now uniquely mine and thus more valuable.
Is that where this project is heading towards?