VR is still a niche, but I wonder if the transition from tethered VR to cheap and easy to setup mobile VR (not cardboard) will finally make VR mainstream.
There is a big difference: tethered VR is powered by a PC with expensive GPU, while mobile VR uses phone hardware. Likewise you cannot expect mobile VR to run games like Subnautica unless the visuals are trimmed down.
Is $CYBR optimized for mobile VR?
Vr will become cheaper with more people buying it or because vr will be mainstream because it will get cheaper.
It is like chicken or egg problem.