The dev's need to find out what happened, fix it and relaunch.
the problem is possibly:
Maybe reorganizing the chain is too slow - detaching N blocks then recomputing game state and connecting new blocks.
Sometimes the fork point is too long ago (~500 blocks) and takes tens of seconds to reorganize the chain. Maybe during this period a lot of new blocks are being generated and this somehow screws up the re-organization and proceeds with the old chain.