dev shoule think to modify retarget difficulty time,prevent multpool damage this coin,the time is too long,at best the dif is change every block.
In my opinion every block actually discourages big players from aiming...while it may hurt to see them abandon at high difficulty, a longer time gives more constancy to hash rate. I think a middle ground that would be a pain to monitor, but less often than every block (maybe 30-50 or less) would give more incentive to set and forget-maybe change every so often. While small miners want the difficulty drop, those invested in it wanted it to raise, finding something in between would give big guys a reason to hand around, at least more often, and little guys more of a chance. In the end if, you really want a coin to be worth something you want a higher difficulty, if you want to make it as a miner you want a lower difficulty. Gravity in my opinion encourages a much lower difficulty.
I might be completely wrong, feel free to argue or correct me. I'm not trying to say this like I know what I'm talking about, but that's how I see it.