Post
Topic
Board Mining (Altcoins)
Re: [ANN] TeamRedMiner 0.4.3 - Cryptonight Thread - High hashrate, Low Power
by
hammuh
on 18/04/2019, 23:15:56 UTC
Team Red Miner v0.4.4 released

https://github.com/todxx/teamredminer/releases

Changes in v0.4.4
  • Added * mode specifically for modded timings on Vega GPUs. Use with e.g. --cn_config=15*15. This mode is now the default for Vegas.
  • Introduced slow start/ramp-up. Threads increase their workload slowly at start or restart after e.g. a network outage.
  • Added interleave adjustment logic. Readjusts the two threads per gpu over time to make sure they don't gravitate and get stuck.
  • Added support for forcing colors (--force_color) for windows redirected consoles (git bash, cygwin, node.js).
  • Added hotkey menu system (show stats, enable/disable gpu).

The new * mode opens up tweaking Vega timings for 2MB CN algos like CN-R!
We've seen a few extremely tuned V64 LCs able to hit over 2400h/s on CN-R with 1400/1100 clocks!
For those of you playing with timings, please share your results!  We love seeing how far you guys can push these cards Smiley


Quick test...

Vega 64 timing via pbfarmer and others:
--RAS 28 --RCDRD 12 --RCDWR 5 --RC 44 --RP 12 --RRDS 3 --RRDL 3 --RFC 248 --REF 15600

Settings:
1401 mhz core
1107 mhz memory
870 mv voltage

TRM v0.4.4 results:
cnr (monero): ~2.400 kh/s
cnv8_rwz (graft): ~3.150 kh/s
cnv8_half (masari): ~4.600 kh/s
cnv8_dbl (x-cash): ~1.200 kh/s