Team Red Miner v0.4.4 releasedhttps://github.com/todxx/teamredminer/releasesChanges in v0.4.4
- Added * mode specifically for modded timings on Vega GPUs. Use with e.g. --cn_config=15*15. This mode is now the default for Vegas.
- Introduced slow start/ramp-up. Threads increase their workload slowly at start or restart after e.g. a network outage.
- Added interleave adjustment logic. Readjusts the two threads per gpu over time to make sure they don't gravitate and get stuck.
- Added support for forcing colors (--force_color) for windows redirected consoles (git bash, cygwin, node.js).
- Added hotkey menu system (show stats, enable/disable gpu).
The new * mode opens up tweaking Vega timings for 2MB CN algos like CN-R!
We've seen a few extremely tuned V64 LCs able to hit over 2400h/s on CN-R with 1400/1100 clocks!
For those of you playing with timings, please share your results! We love seeing how far you guys can push these cards

Setting L22*22 on my Vega 64 just decrease hashrate in CN_Turtle. On L22*22 I got 20.26kH/s and on L22+22 21.80kH/s on this timings:
--CL 19 --RAS 30 --RCDRD 12 --RCDWR 6 --RC 44 --RP 13 --RRDS 5 --RRDL 5 --RTP 4 --FAW 18 --CWL 6 --WTRS 4 --WTRL 9 --WR 15 --WRRD 1 --RDWR 18 --REF 12800 --RFC 248
CNR 15*15 2375h/s
CNR 14*16 2385h/s
Vega set at: 1400@900 1007@900.
Thanks for testing and reporting! Should have been better described: the *-mode is for the 2MB variants, not for turtle. Turtle doesnt need any tweaks, it puts max load on the mem controller anyway.