- an ELO rating system
- maybe a story mode with quests incorporated in a similar way to the Puzzle Quest
- gain XP when winning hands/games/ranking up, give bonuses for the XP in the form of character items, pet dragons, whatever
- dueling between players, betting who wins a game of poker or a game of a coin toss
Love this idea. I was thinking about rewarding players with "XP" depending on how aggressive they were in a tournament. Raising, betting, winning a hand.. Which gives them XYZ (not sure yet)
I have to figure out the whole XP, Chests, Loot, Spells system