Post
Topic
Board Project Development
Re: Unique Poker Client Help
by
Zabulus
on 02/11/2019, 15:30:24 UTC
How many devs do you have? I always start to get worried when someone says that they are working on an MMO on their own, or even something that just has parts of an MMO.

No-one is able to make an MMO solo. It's far too complex - an online multiplayer game requires too much infrastructure, too many features, too much art, and one person (or even a few people) can't make a game like that on a scale less than years. Then you have the problem that the standard rises over those years and by the end of it whatever you've developed probably looks crap and is outdated.

If you are building an MMO or multiplayer engine from scratch the problems are even worse as that's insanely intensive in terms of coding time required. And if you're using a free or cheap MMO engine for something that's going to be handling gambling...yikes.

All in all, I hope you have a decently sized dev team or are prepared to recruit one.


All custom coded. I have 3 devs and 1 full time designer. The game is live, it has elements of MMOs already in it. I keep adding to each day \ week etc.

My new Gnoll designs are going live first of next week: http://prntscr.com/prju7t