More stuff about the value of ion in the past.
I just want to bring you back to the present a little bit here, Korvas, but before I do:
When you bring the all time high of Ion up, which of course you are bound to do as often as you can, please also make sure to mention that that value had absolutely nothing to do with the success of Ion as a project at the time. It was simply a function of bitcoins rise at the time. If you profited from it, well done - but please dont present it as something that ionomy achieved as it was simply luck.
So lets instead talk about what ionomy have achieved so far. Maybe you can outline for us the success of the games, and how popular their leaderboard and competitions have been? How many engaged players and users theyve captured, along with what must be an overwhelming number of productive indie game devs by now, surely? How theyve got a strong track record of great communication with their community and outstanding and effective advertising and marketing campaigns that have driven explosive growth?
You know - the sort of stuff that you should easily be able to demonstrate if your claim that they are market leading is, in fact, the case.