Thanks for help in fairness calculations, we use same random number generator for both types of dices (classic and digital), bonus games, for BitKong and for upcoming games, this is why it use 4 bytes to have universal RNG. Soon we will add code snippet to fairness section. Please see RNG code below:
"[...] and for upcoming games!"
Call me intrigued

How many new games are you guys working on? And are they going to be released as separate new platforms, a la BitKong and Luckydice?
Can't wait to see how they turn out.