Post
Topic
Board Announcements (Altcoins)
Re: [ANN][XCP] Counterparty Protocol, Client and Coin (built on Bitcoin) - Official
by
led_lcd
on 28/02/2014, 10:06:23 UTC
so i got bored over the weekend and went on odesk and paid a little change to have someone make a banner for one of the reddit pages

this is not the final since he misunderstood the directions and made the candies way too small and a few other errors...  the role of this imagery is to encourage people who are game designers and not finance oriented people. i'm sure the other reddits will have that all covered for you traders.



Hey it's cute. I like it.

Do you plan to use it as part of a campaign?

i'm going to put it on the counterparty reddit  for now (well the new version when it is finished, it was supposed to read XCP not X, and the candies that you can barely see are supposed to be a lot bigger), then when i get a chance do a bounty for someone to write a game that uses assets

haven't figured out yet what the game would be or how it would work though

coincidentally my idea around using assets that can float between games i should credit to an old patent i read many years ago that has surely expired.  it was written by Trip Hawkins (CEO of 3d0 and founder of EA).  the patent was basically about game character dna that you could take from one game to another, so your items would be useful in many games.  i had the pleasure to meet Trip many years ago and that idea has always stuck with me as futuristic and cool

That's an idea that has me really thinking.

Let's say we could have some sort of hierarchical way of organising user created assets. For argument sake: asset "RPG1" is issued by yourself. You should only be able to issue further assets under RPG1. However, under RPG1 you could be free to issue as many sub assets as you feel fit. Almost like subreddits. Eg RPG1.gold, RPG1.silver, RPG1.ruby.cracked, RPG1.longsword. Where RPG1 is your game.

If the above mentioned assets could find themselves onto an exchange, you would be able exchange RPG1.longsword = RPG2.shortswords. Where RPG2 is from a different game.

One way of controlling the sale of such game assets would be to have an auction house that is basically a view onto the DEX.

Even better, those assets could be traded for 'real' BTC...

The way to gain adoption is to have the respective APIs available that game developers could easily use...