Post
Topic
Board Bitcoin Discussion
Re: A game that educates people about Bitcoin
by
kezinaur14
on 28/05/2020, 22:23:10 UTC
Hi all,

I recently started working on an educational game that informs the player about some of the important concepts about bitcoin and am looking for some feedback.

The target player is not an engineer or an economist, but a person on the street that still believes fiat is good and that we are fine with money controlled by the state.

The game is designed as a series of conversations between two people, one asks questions and the other responds. The responses almost always include a mini game where the player solves a simple task to understand the concept.

For example, the first game is a simple "scratch the screen" game to reveal the bitcoin emission schedule.

Here's a list topics for which I am currently developing mini games:

  • Inflation hedge. Digital Gold.
  • How to pay using Bitcoin. No need for Credit Cards or banks.
  • How payments work - mining intro.
  • Double spending is almost impossible.
  • Censorship resistance.
  • Fleeing a war zone with bitcoin.
  • Keeping it safe. Secret sharing.
  • Purity of bitcoin vis a vis gold purity tests.
  • Address the fear of losing coins.
  • Anonymity and privacy.
  • No banks or state or single miner or developer regulates Bitcoin. Essentially, "no one" regulates Bitcoin.

Would love to get any input on the list if topics. Is there something I am missing as the first introduction to someone new to bitcoin? Is there something I should take out?

Thanks in advance for any thoughts.


It's interesting because you introduce people not just to the concept, but also take an additional angle where you teach people what usually just comes with being tech savy, how to keep keys safe and so on. If it's just a conversation between two interlocutors you should try and introduce some sort of plot to keep people entertained, I've seen many mobile games that are really just short easy stories, and be very successfull at that, so don't shy away from a bit of backstory to this (maybe set the game around the 2008 market crash? Anything works really)