Post
Topic
Board Economics
Re: Counter-Strike Skin Economy
by
lumeire
on 08/06/2020, 17:59:20 UTC
The problem with this is that the stickers and capsules are only worth anything whilst the game are still being played. As soon as a new version of the game gets released or replaced by some super cool game, the price will plummet. We saw this happening with games like Starcraft I and also Broodwars etc.

Yes, the online games last a lot longer, because a loyal community are built around the game ....but as time goes by, new players stop playing it and the older players thrash newbies in the game as soon as they join.. and then they leave.

There are simply too many new games being brought to the market, so gamers are spoilt for choice. These skins/capsules/stickers should be ported to newer versions of the game and between different platforms for it to keep it's value.  Tongue

That's exactly the main risk I see here, too. Riot Games, the developers behind League of Legends, just recently released their new shooter Valorant. Could be another strong competitor to Counter-Strike. But on the other hand I totally think that Valve will do everything possible to keep the system running as long as possible (maybe even transfer the skins to a successor if they ever release a newer CS version?). They earn millions from the 13% commission due on every sale in the community market.
Counter strike skins market is a pretty huge one and a rich source of income for the company and they will do everything to protect that. That's the reason why gaming companies are so competitive in releasing new updates and they always listen to the player feedback as they know that it's the players that should be served, if they do good service then their players will also support the company.
Also many a times there are skins that are very cheap in price but when a streamer or pro player starts using it in their game then the demand for that also increases so does the price.