It seems that the "errors" I'm seeing about "Pool 0 is sending mismatched....." is BFGMiner not being able to handle
a pool that switches coins. If I mine just one coin I don't see those errors, however, mining just one coin is much less
profitable than allowing the profit switching pool to do it's thing, so I'm just going to ignore those errors.
I just spent the last few hours fine tuning the memory and core clock voltages and am now getting fewer hardware errors
and I can set a higher clock rate now. Currently getting an average 4.6MH/s from each of them.
I do wish that Futurebit had used different pots for voltage adjustment. Not having a stop at the ends is a bit hazardous
and using pots that are all metal causes the unit to lock up any time you touch the memory voltage pot. That being said, at
least with the memory voltage, once you have it set around 0.75-0.80 volts you don't have to touch it again.
It would be very nice to get the BFGMiner software updated and optimized. I would dive in and give it a shot but after looking
at some of the code there are many aspects of it that are definitely outside my skill set.