seems like they are trying, but its too sketchy right now for me
the SEC is powerful, they can order you RIP and all your assets taken in a heartbeat
leaving investors holding worthless bags, and that would be seemingly AGAIN? ouch
personally ill be waiting for all that SEC stuff to iron out, im not a gambler at heart haha
they shouldn't have been so greedy and gotten taken down by the SEC to begin with, the supply shows that tho, greedy team, way too high supply
Understandable. That feeling is not a new one and really the main reason in my eyes why the price of KIN has fallen so much since the TDE and suppressed. Other users, investors, apps, and exchanges feel the same way.
On the positive side the case is very close to the end. After two years of all the tedious long steps like discovery, the Motions for Summary Judgement were submitted and are just waiting on a decision from the Judge. This will likely be a month away still, but could technically happen as soon as today. If the judge rules on the MSJ, the case could end at that moment. The alternative is he doesn't make a ruling and sets a court date for a Jury to decide. The only issue with that 2nd situation is with coronavirus I'm not sure how court cases are working. If they're all delayed or what the deal is with that. So that option could delay an ultimate ruling. Regardless this is the home stretch.
To touch on the supply. I think that's a misconception. The amount of coins really doesn't matter for any project with a fixed max supply. All that matters is the percentage of that supply that you own. The main reason that Kik created KIN with a 10T token supply was user experience. KIN is used for very small transactions within it's apps. We're talking pennies or even fractions of a penny. Some apps have larger earns and spends, but many are microtransactions.
KIN was never meant to please the crypto world. The crypto world is very small. KIN was meant to be integrated into apps like KIK and many others that have 100,000,000's of users of all ages, races, and demographics where the large majority might not even know about crypto at all. These people are used to using in game currency already which are usually integers and are also used to using only two decimal places in the real world with currency.
Trying to get a 12 year old boy, a 55 year old man, or a 80 year old woman to understand why they just earned 0.000000016 KIN or needing to spend 0.000000036 KIN on something is not natural and very confusing. This is what would be happening if KIN only created 21,000,000 coins. There's already 10,000,000's with the potential of 1B+ users exposed to KIN already having either earned or spent it least once in an app. A small supply will just never work. The idea is, with this specific supply, KIN users will be able to earn/spend/tip/trade in values like 16 and 32. Nice clean whole numbers. This just makes sense for user experience. Also it makes a lot more sense for design purposes. Trying to tell a design he/she needs to find a way to put 0.000000016 into the display is a challenge. Asking them to add 16 somewhere is much cleaner and easier.
Yes it's kind of a shocking number and goes against the grain as far as what the crypto world is used to, but there was a real thought out purpose for the supply chosen and it wasn't greed.