Wrong. The server seed changes upon a client seed change. This is
not provably fair.
If I were to generate a new server seed upon knowing your client seed, there would be at least one corresponding pair (
even with nonces) that can be created to manipulate the bets in some way. If a user is betting in a predictable fashion, this can be abused. Suppose the probability of winning is never above 50%. Then, bets that have a result around 5000 create a much higher house edge than typical random generation.
You need to show the
next server seed hash.