Interesting that when demand is increasing Boopsy should increase its supply and reward its holders, but when demand is decreasing Boopsy can't take tokens away from holders
Yeah - in a way it seems counterintuitive, but in reality the main goal is to amplify the up-moves and soften the down-moves. Take Antiample (XAMP) for instance - it does not increase balances, only decreases. This type of deflationary behavior should on paper make coins "scarce" and therefore drive the price up, but the reality is people don't like having fewer of something. Our approach was to just pause rewards while ramping up the reward rate for when demand starts increasing again.