Human mining games = games where people do circular tasks, games, to make money.
Taskwork coins = coins where people do work of some sort, as part of a broader economy, to make money.
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Taskwork coins can create millions of jobs.
A good direction for a coin like Huc or Chi is to create modular programs that can be added on to a basic taskwork core and allow anybody to create their own taskwork coin for all sorts of work.
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It is one of the most lucrative paths for a coin, and it is a wide open niche that nobody has properly exploited yet.
The obvious progression from 'human mining games' to 'human mining taskwork' is probably the next big step in the economy, but the value is centered right now in coins that make smart contracts or do other trivial things which should be a very minor mechanical part of any economy.
Huc and Xaya have helped start the technology of human mining task work, which will be the basis for a real ai economy, as opposed to the 'software based' ai tools that Google and other corps promote, but which do not actually focus on real ai.
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You have made various games for Xaya, why not make one program that steps up from 'game' to simple taskwork with parameters that would fit the needs of most simple taskwork projects?
So if somebody wants to have online people do x job they can say 'Xaya or whatever coin facilitates that, and can be set up quickly'
It is obvious in which direction the coin economy is heading. It will be a dangerous place soon, and the power should not be concentrated in transnational corps and melting pot interests.
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As long as a taskwork coin's basic framework is open source and comprehensible to enough people, it is good as long as it is not a monopoly.
sounds great and something to think about for the future