Post
Topic
Board Altcoin Discussion
Re: NFT is an interesting space
by
cryptoknows
on 14/08/2021, 19:51:19 UTC
Non-Fungible Tokens (NFTs) has been under the radar for the longest time, other than when cryptokitties jammed the Ethereum network.

The initial impression of NFTs is just a nice to have collectible, but if you look deep enough NFT can actually lead the industry a long way.

The most interesting concept of NFT at the moment is in the traditional gaming industry, all the characters, items, skins, equipments and skills you own in one game can only be used within that game itself.
But with NFT, all these collections that you have could potentially be transferable and usable in other games as well. One significant difference is the money you spent in one game will not go to waste, while the other risk that are taken off is if the game developers does not want to support the game anymore, your collections can still be used in other games.

At the moment, gaming is the largest potential for NFT, but lets not exclude any possibilities of it being used in other industries.
Of course, the NFT market is growing at a very fast pace. A big information bubble was inflated around this by many large game developers and the introduction of NFT. But this is not their only application, the first and most popular is, of course, NFT-arts, which are made by artists situations (though not so popular). There is a Near Protocol cross-chain project with the help of the functions of which you can use the NFT direction without having a huge financial investment in this. If we touch on your question, then a low threshold of entry for the consumer will be in demand among game developers with the introduction of ownership of in-game items, since there is practically no commission fee.