While this post is not for everyone, a lot of users here understand, not just crypto, but market type trading concepts and principles, as well as sound business practice. However, some haven't given it much thought, as is evidenced by the multitude of posts in this thread hollering for price fixing, market manipulation, and various other things of this sort. This coin will be traded on the open market, and will be subject to the same market pressures as any other crypto. So called innovative, and crap coins alike. The only thing setting this one apart is the guarantee of an outlet, other than a BTC exchange, for miners to spend their coin at. Being accepted for real world items and services is the eventual goal of any successful crypto, which we all know is what gives this coin its almost guarantee of being valuable long-term. But, lets get on to the point of this post.
Hendr1x would have had the store front finished a week ago if all he had to do was list a couple cards with pics and a price based off of an exchange ticker. There are online tools that are basically fill in the blank for new .com businesses to use and many merchants open sites this way everyday. He has to custom code this store however, putting protections in place to keep things from happening like buying up low volume sell orders and artificially making an exchange ticker read higher than the true current value of the coin in order to "buy a card cheap". A few extra API pulls from the exchanges the coin is traded at basing the price of a card on outstanding buy orders and not the ticker price takes care of that one. But, this is uncharted territory folks. He has to come up with new ideas and then code them into reality to get this store going.
Example problem: It has already been stated that it will be 1 card per person/per day at first. How to enforce this? Tie a purchase to a wallet, a name, an IP address, and a shipping address are just some of the obvious ways. While these measures can be circumvented by any buyer that is motivated enough, just these should suffice to deter most from cheating. Cheater Beware! They may send you a refund and not any cards if you are caught trying to cheat the system. Who knows? I know I would.
Example problem: Imagine this. Store front opens with 100 cards in stock. Immediately, the site is slammed with 100 buy orders from 100 different individuals. Obviously, the exchange markets are not going to be able to absorb this sell pressure all at once. How to avoid this problem? One idea I see is to have the site only sell 1 card at a time. Say, 10 minute minimum between sales, to allow market buy pressure to absorb the coins between sales, avoiding immediately crashing the coin upon store launch. Is this how they are going to do it? Beats me. I'm sure they are trying several ideas on how to do things successfully.
One thing I do know for sure. I don't hear from the coin's team very often, I only bug em if its important, and when I do hear from them, its at all hours of the night and day. Means they are not sleeping much, cause they are working their asses off, trying to meet the deadline for the store opening. So, I haven't bugged them trying to get details about things that may change between now and then anyways. Still, with opening of the store imminent, difficulty is rising, price is rising, and interest is rising. All without a working block explorer at the moment, keeping the coin from its true place on coinmarketcap.com.
This is the way I see it anyways. Any comments?
waltsmith