What is the real utility of this token besides for your favorite motto that it will be fun and rewarding? Just holding token will give us earnings? This kind of tokenomics is not good in the long run because the dev have a fixed 10% of the token supply.
What CEX are you planning to list and do you have VC backing your project to cover all the initial expenses for development and listing?
Hello there! A portion of the dev team has been working on a 2D-MMORPG the past 4 years, and once the token is stable on it's own we will then implement our game into a P2E aspect for YOYO. That's where the fun part of our motto is coming from. If you read the whitepaper it states that later we will be implementing P2E and gaming.
The 10% dev portion will only be 10% right at pre-sale. All give-aways and airdrops will be done after pre-sale and will be paid out of the dev wallet. We haven't decided a firm percentage yet but there will be a lot of YOYO given out to a lot of people. So the dev portion will be smaller than 10%. Really depends on air-drop participation etc.
Initially we will be listing on DEX's vs CEX's. Right from pre-sale we will be live on pancake swap. We will get on apeswap, and babyswap also. In the future we will let the community decide what CEX's we want to get on.
As for VC backing the dev team is funding this project ourselves. We are paying for all listings, liquidity, development out of our own pockets and we already have the funds allocated for our needs on initial launch.
Appreciate the solid questions!