You're missing the point. If only bots are playing, the coin has no value. And right now, every day it's getting more difficult for "human" players to mine coins. In my case for example, I haven't actually made any coins for about a week because I keep losing hunters so I'm barely keeping even.
bot's aren't free, they have to pay for every player as "human players" do, so i don't agree about that
and watching (not much because i'm mainly on testnet to go on with my client) how bots behave, i think that often they pay an high fee to move on next block, so if someone come out with an "antibot bot", it will be more expensive for the bot owner
Of course i hope human players will keep playing the game because i'm doing my client for them and not for bot, but in future i want to add bot programming inside my client, because i believe that it's a scenario that huc players have to deal with
It does not really cost anything to create teams after you recover your generals coins. If you keep your generals safe you just kill them when the runners die and collect the coins, you get back like 0.96. When I was playing I had over 90% of my generals coins recovered. Therefore, 100 teams only cost 5 HUC if you count the .01 fee.
Antibots vs. Bots? I thought this coin was about being "human-mineable" (says so right in the title).