What's the eta on your release? Days? Weeks?
Playable eta: depends on feedback and interest received and maybe donations income. i could setup a closed beta where, for a little fee bound to an address in the playable wallet, users can have it sooner and have almost daily updates available. I have already partially implemented move/destroy commands and working on the new_player
unfortunatly huntercoind daemon lack some commands i'd need but i'm in contact with snailbrain that pass requests to huntercoin devs and i think that what's missed will be added soon (with name_list fixed, it would be still playable with current commands but not the way i'd like, thinking about user experience, e.g. it's difficult to track pending moves and read name_update values of pending tx)
I've already told snailbrain that I'm available for adding additional RPC commands as necessary (for instance, way path calculation so you need not worry about implementing the exact same algorithm as in the daemon). I'll do whatever you need. I'm not sure about name_list, khal is working on that ... I don't know what his exact status is and when it will be bug free.
you have PM

P.S.
i'm sorry for RenegadeMind, but what i send in pm has an huge impact on the client and i've already implemented the same algorithm as in the daemon (costed me some nightmare nights

)
btw, since every game_state i do a lot of path computations, it wouldn't fit as an RPC call in my case because daemon couldn't handle all my requests and performace would degrate too, but i can understand that in some scenario such command could help (but if you are gonna build a bot system with a lot of hunters to move, you'll face performance problem, warned

)