believe it or not, that the presence of NFT games so far has had a very positive impact among gamers and that it will have a good future hope for every gamer by earning income through the games they play, we can see the recent surge experienced by NFT tokens such as Decentraland, Sandbox, Pyr, and Cifi. this seems to be because many investors are interested in investing in crypto which has better potential for the future among gamers.
Not really,,, real gamers actually put game experience far above anything else, earning should be an additional incentive, not the main pull of the game, as you can tell from millions of gamers who still play the same games after many years.
If NFT tokens stop being so profitable on Play2earn games, will the users still continue playing the games? I guess we'll see.
It's still a mistery if once the hype ends the games will remain functional. I think a good example to be watched is Axie Infinity which seems to have lost its momentum, as there isn't a constant flux of new players anymore to keep the prices of the axies and SLP expensive.
The problem with these games is sustainability. The infinite supply of raw materials created in game are too much at some point to maintain the perfect balance between demand and supply. Furthermore, players who cheat the games through methods to automatize the gameplay (bots) are a big issue at online games in general, which totally crash games' economies, devaluing goods' values and creating excessive supply.
If play to earn games' developers where able to ban bots, the economy would become more competitive, healthy and encouraging to legit players to invest their time and money on this activity. Sadly it doesn't happen, consequently making some players suspect the platforms' managers benefit themselves somehow by the chaos promoted by the cheaters...