Pushed a "gridseed" branch to the main BFGMiner git based on nwoolls's code.
I'm not sure how these are
supposed to perform, but I get some inconsistent results in benchmark mode:
DMU 0: | 36.8/ 68.2/ 41.7kh/s | A: 28 R:0+0(none) HW:0/none
GSD 0: | 0.73/ 1.27/ 0.17Mh/s | A:112 R:0+0(none) HW:8/none
How's it work for others who have been using them in production?