At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?
See, that's the bad thing that could happen when you incorporate an earning mechanism to an online game. People are not motivated to play the game and be competitive to have fun, instead they are motivated to earn more and to take back what they spent asap.
P2E is never ever sustainable in terms of game economy.
Devs are only creating games that doesn't even make sense as long as there is an earning mechanism to it. That only makes the game less enjoyable.
You cant really tell because even if it wasnt enjoyable but as long people could make earnings then they would be definitely dealing or engaging on it no matter what and snipping out money as much as they could.
But we know that the real essence of these P2E is that you do really need to invest on something to make yourself able to start up which is totally opposing on what you do know about play to earn.Its not the
main concept but rather it is really just been covered up with that kind of title.
Games now existing are utterly shit or useless because they do eventually die or rugpull in the end.