Here is a difficult question for Xaya.
Suppose that I want to make a game that incentivizes some sort of science.
For example suppose the game puts people in a rocket ship and they can control their direction, forward velocity, etc, but the 'science' goal of the game is to use the computing power to calculate the properties of the space in which the ship might go, depending on its fuel, etc.
So how hard would it be to design for example, a game where the general space contained 'prime numbers' for example, and that space was populated with primes to some extent, any that are already known, but the person could use whatever abilities they have, including creating bots, to find new primes and win prizes.
https://www.youtube.com/watch?v=EK32jo7i5LQWould that be a 'simple' Xaya project or would it need a lot of paid developers?