great to see soopy back....
this is what we have guys so far.... this is the final confirmation before it gets implemented... please comment if you're not sure.... then we need to push ahead.
algo = x11 +pos
block tax = 2% you, 2% bees 2% development projects.
POS = 5% first year going down to 1% following year
Block scaling = keep the same or reduce slightly to keep POS from not pushing past 24B
The logo i think is quite individual...could take what we have and just improve it a little, but yes it does really stand out. Again can vote on that later.
This is what I feel:
algo = x11 + POS or blake256 + POS or HYBRID
block tax = 2% you,
6% GAMES AND GAMBLING, 2% development projects.
POS = 5% first year going down to 1% following year
Block scaling = keep the same or reduce slightly
COINAGE = INCREASE TO 27BN - 30BN, SO THAT A MAJOR PART OF THE 3 - 6BN COIN INCREASE CAN FUND GAMES AND GAMBLING.GAMES AND GAMBLING, WHICH I HAVE DISCUSSED WITH SOOPY, WOULD BE GREAT IF THEY COULD BE INCORPORATED INTO THE QT CLIENT.
If we have 3bn coins going to games that give out minimum amount of bees per game, per wallet, per day - this will be much more useful than giveaway faucets - it will force people to use the qt client, thereby securing the network. Games could attract non miners (office workers, teenagers on a train with mobile device, etc) to beecoin, but my concept could be to ensure that gamers typically earn less coins than miners, and that winnings are inversely proportional to hash power.
This is just an idea that I pointed to soopy, lets see what he has to say....