Post
Topic
Board Development & Technical Discussion
Re: Pollard's kangaroo ECDLP solver
by
Jean_Luc
on 25/03/2024, 18:01:56 UTC


After quick look at kangaroo code, looks like there is 3-bits of 128-bit value used for something. So, it actually really 125-bit max. I can be wrong and I think only JLP can answer 100%.
[/quote]

Hello,
Yes you are right. The GPU code should also be modified to return good distances.
Do not try to solve this puzzle, it will take years using a rendering farm !