The idea of the game is to build your character up the longer you stay the better rewards but if you cash out you basically lose your items and some stat
Almost sounds too good to be true. Remembers me to some projects in the early 2010s I participated, but most of them went out of business. The biggest problem is to find a working business model. If you give money for playing you need a way of constant cash flow. Implementing ads is not a good way anyway. Offering paid subscription won't likely work.