Post
Topic
Board Gambling
Re: How Crypto casino market themselves?
by
Hamphser
on 07/04/2024, 21:45:36 UTC
I am curious to know who are their targeted audience and at what age group. In general gambling people target countries like thailand more but probably this is not the case with crypto. Do they target nerds or total dumbs? How efficient they are between their marketing tactics?


I can't say for sure if they rely on age as an indicator of skillful play. Most likely, this will be the age limit, from 18 to 45 years. They are effective in their marketing tactics, using social media, online forums and affiliate marketing to reach potential users. Their approach is inclusive and aims to attract both experienced gamblers and newcomers interested in combining technology and entertainment.
Gambling site targeting no age but those who are willing to deposit and play no matter if they are telling the truth of their  ages but of course Money is that they wanted , that is the hard reality of life and this has been the issue for some people , when even younger ages have accessed casino when they are not qualified about the age limit of the rules.

Come to think that even if we do speak about those known fiat gambling casinos online on which there are still those minors who do able to get engage with it via using their parents credit/debit cards
without being detected and same goes with crypto gambling on where everything cant really be known since KYC isnt strictly imposed or needed on crypto space.Crypto gambling business would of course will really be focusing into those mediums whether social or with this forum alone. It would really be just that normal for a business to have that kind of approach when it comes to marketing because they would really be needing up that kind of exposure on which we know that this is really that normal for a business to consider or have that budget. You cant really just that make yourself
running up a business without having that exposure. It is really that in risks on having that failure.