In the past, I used to monetize my gaming hobbies, like selling gold or currency in MMORPGs (called RMT), selling high-level accounts, and sometimes helping people rank up in competitive MOBAs. But when a hobby becomes a job, it's just not fun anymore. It becomes a responsibility, and I can't relax until I finish the order.
Now, I'm trying a different approach. I'm looking for a skill that's in high demand and can make money, and then trying to love it. Maybe this way I can still have fun while making money. Who knows?
Yes, there is a pressure because we are trying to give our best to our clients to not disappoint them, so that they will come back to use our service again. Other than earning money, it also helps you sharpen your skills and if you are not working anymore but only playing personally, you will now enjoy more dominating the game. I think our passion or interests can only come from within and it's not good anymore to force ourselves to love something.
There are instances that we think it works but trust me, this is only for temporary. If it's not possible to have both fun and profits, then we only need to sacrifice and choose the ones that can give us a profit first because money is more important. We still can enjoy later on once we end our shift in our jobs.