I apologize in advance, I don’t want to offend anyone.
I just want to make one thing clear: it doesn’t matter whether someone has over 2,000 GPUs or just one old GT card — the chances are almost the same for everyone. The only difference is that the one with more computing power pays more — they take on more risk, and yes, they have a slightly higher chance. But for the rest, there’s practically no risk at all.
The whole idea behind this "game" was to show just how "perfectly" the network functions. And if someone finds a vulnerability, the goal is to fix it as fast as possible for the sake of security. So, in a way, we’re bug hunters — and I’m genuinely impressed by RC. He went much further to tackle more complex ranges.
Everyone has their own approach to searching for private keys in this game. I, for example, don’t use a GPU. I based my work on keyhunt with heavy modifications, and now I’ve reached 400 Pkeys/s on an old CPU, even though initially I couldn’t get above 60 Pkeys/s.
P.S. Please don’t ask for the code just yet — I’m still working on improvements, and once it’s ready, I’ll share it with you.
P.S.2. RC, your SOTA method is very impressive and flashy, but not very efficient (sorry). It’s a good method though, and I did start using it myself — until I found a new solution.
P.S.3. Bram, there’s so much buzz around you, but I still have some doubts.