Half the people here are doing their best to come up with creative ways of gaining any edge, no matter how small, over the otherwise nearly insurmountable odds these puzzles present; and the other half seem to be here just to shit on them and generally be as depressing and defeatist as possible

Personally, I'm having much more fun learning and expanding my horizons in the first group

Personally, I’m just fact checking those ideas with basic math.
Some people can’t do that (and that’s ok not everyone has an PhD) and I would really hate that they spend money based on a phoney theory on the internet. That’s why I call the BS when I see it.
If there is a theory which has merit I’ll be the first one to praise it and implement it to win 69 faster.
My opinion not about your idea. Puzzles higher than 69 - it is a question about money or hardware like FPGA, AISC.
Have anybody from here tried to switch c++ to verilog via HLS? Or maybe have a few experience into VERILOG?
High level FPGA like Virtex UltraScale+ can boost our speed from gkeys/s to petakeys
I have a VHDL version of secp256k1 I did for fun back then. It produces good results but never ran it on an actual chip.
But that's not the issue. Even if you had a 10x boost per watt versus a GPU, you would still need to find a way to scale. GPUs are everywhere, FPGAs, not so much.
Bram, is it possible to give my your work (VHDL SECP256k1)? I will try to update it.
Right now I am doing GPU Cyclone version, it has hashing and comparing to target hash160, on rtx 4060 it has 4.3 Ghash/s, that faster than bitcrack, vanity, etc.