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Re: Mark1 - pollard rho implementation (38 minutes for 80 bits solving on CPU)
by
coolmib
on
28/06/2025, 12:38:59 UTC
Quote from: nomachine on
Today
at 12:23:03 PM
You can go even further here. See here how the database packaging is done and hashing using XXH64_hash_t in bsgs.cpp
https://github.com/AlexanderKud/BSGS_NoMachine
The readme section made my day.
Cheers