This is very difficult to achieve due to several issues with the Axie Infinity project.
1. They don't have a maximum supply, so the potential for inflation is much higher than the potential for price increases.
2. The game's payout isn't as good as it sounds; some players are fed up with the mechanics.
3. I remember having to buy Axies before starting the game.
4. Axie's decline was too steep; their ATH was $165, and today it's only $2.39.
And the narrative surrounding the game project has really declined. Today's investment isn't focused on games that are just a waste of time and result in losses, especially with holding their tokens. If they don't offer substantial rewards and engaging gameplay mechanics that make the game enjoyable, there won't be a massive following.
Their user base has also steadily declined over time, and you have to remember that games are short-lived on the Web 3. Especially if the developer doesn't create a competitive game system and guarantees good returns, users will reconsider and try other, more profitable games.
There's no growth, and the data looks flat.