I agree with most of the comments here, especially capsized when you mention that it really should have been two separate coins. Sadly the first game was exploited by short term holders and had to be stopped, then the bag holders demanded something to be done to to get the coin up to or above the original value, so my hands became tied to the development.
First things first, if one or more of you can get your miners going on the network, I'll destroy the remaining coins let a few blocks go past and update checkpoints, then they are taken out of the equation.
Moving forward there are three possibilities:
1) I create the new features as and when I have time
2) Somebody else takes over and develops whatever as and when they have time (although nothing stops them doing that already..)
3) People help and contribute to the project as and when they have time and things to commit, perhaps with me moving to more of a technical lead position.
If 2 happens then I'll move to privately developing my own coin and release it when finished / make it minable when finished, rather than having coins floating around during development (as ethereum have). Options 3 or 1 seem better, even if 2 clearly is the easiest path.