Im just throwing stuff in the wind here.. but what if there would be a way to extrapolate information from each block and with that adding slight changes to game physics? like each level gravity could fluctuate between 0.9994-1.0006? Impossible?
Sure, this is possible, but what would it accomplish?
It would be harder to add random set of rules to bots code each level? Or would it be just easy for them to analyze slightly randomized game physics as it is to anlalyze level layout as it is?
EDIT: or lets say random gravity fluctuation would accur mid-level, when there is 1/2 time left so it would hinder bots pathfinding?