Can anyone explain please:
- Why we need a hardfork (or not)?
- What about the scratchpad ?
there are gpu miners for wild keccack now (which is used by bbr).
as this coin is intended to be cpu only there is a scratchpad needed for mining (just as a added memory requirement).
a gpu dev figured out how to store it effeciently: so we are talking about a hardfork to change the size of the scratchpad (or to change anything else we want to)
to be more correct - wild keccak scratchpad is increasing with each block. Now scratchpad is about 7Mb. It will grow about 90MB per year, and, since at this moment scratchpad is not big enough - it is possible to use gpu textures cache to mine it faster, as i know.
But according to dga calculations gpu miner is about 2.3 times more cost-effective than cpu, since big advantage gives only expansive cards.
PS: Probability of that i'll do hardfork is less than 1%. Now we focused on optimizing miner and implementing stratum pools.
Hmm, I based my previous post off of the belief that the GPU miner was 7 times faster. If the difference is 2.3 and will likely become less with CPU miner optimization and as the scratchpad grows, then a hard fork isn't necessary. But that's just my unsolicited opinion.
BTW, I like the GUI and have been using it. Going to play around with the HTML.