disaster has happened and i see maaaany bgb bots out there (at least as name), that have taken advantage of name reservation
i find it very unbalanced that the QT client doesn't have that feature because it give so much advantage to bots... unfair doesn't respect at full the feeling
I'll implement that stuff on my client, anyway it's something that actually has to be fixed on qt client too, even if would be better to remove at least the capability of name reservation, that huntercoin doesn't need
it sounds as a cheat to humans players and to be even, i think that that feature shouldn't exist, let everyone start from the same point and just create a new hunter when disaster strike
I can not see such advantages of bots has much value, just attain more hundreds of HUCs in a cycle of disaster. But the monopoly of map of few people, attain more than 2000 HUCs each day for each people, wiping out any new player who wants to mining in big pool, making this game less active.
you don't see?
bot created with such advantage are at least 4 blocks ahead, this mean that they can collect all before human players
and when i say all, after this disaster this mean ~45k hucs of coins on the map (of course central one are harder to mine and go back)
about the monopoly, they aren't gods, the are just very addicted to the game, many hours in front of the monitor, you just need to organize a clan and fight them, this is what the game would need, competition (imho)
"4 blocks ahead" of bots has not much value. You can see many big coins(100 HUCs to 1000 HUCs) in eight big pools and center pool, but the bots can not get coins in such place. if the bots reach there, bots will all be killed by human, because the entrance is narrow. And the number of characters created by human is more than 10 or 20 times of bots.