Someone is playing ac_freefall which is a map where CTs and Ts spawn 1m from each other, just keep crosshair in one place and instant kill-people. There is one dude with lots of money and huge points out from nowhere.
Regarding the pooldays:I myself have played them when I'm alone for sped-up way to cumulate points to keep me in the first spot (which I was in the whole time the competition ran). I wouldn't personally keep the maps myself, but since chasing the top spot is most likely always grinding against bots I don't see it glitchy. However, the ac_freefall is something I can't understand, there is no way for a player entering the server to do. you are facing a well-equipped enemy on a freefall, unable to kill them before they kill you.
What I really would like to see is reducing the HYPER reward to much smaller for top players and moving the funds to a monthly CS tournament. As long as the bots are involved it is just about who has the most patience to grind against bots.
I can help hand-picking balanced workshop maps. So far I have tested museum and it seems good.