so, had first test for the pool. it was... interesting. failed but. thats ok. gunna fix it and try again. will keep u posted
Update: after it was initially tested. i redid a large section of the database, changed the way the shares solved were stored, fixed connection issues and now we are up and running and as far as i can tell there is a normal amount of reject rates atm. so if you want to test just follow the instructions found here:
http://www.primetimepool.net/Coins/Multipool/Getting%20Started.htmli would just like to restate that during this time of testing, payment for shares solved is not guaranteed as i haven't fully tested the system yet. simple as that.
My two rigs were on multipool testing all night and can say that reject rate is awesome. All GPU's had reject rate from 0.00 - 0.1%, which is great!
From experience I know that some of multipools needed weeks even longer to get rejects in normal rate, this multipool reach this with first testing. Great job!
After polishing some code I expect that reject rate will be around pure 0, which is fantastic achievement right
Keep up the good work!
beside, my rig still riding on multipool, everything works as it should.