HYPER has been running over budget due to all of the awesome projects people are working on (Spending has been high on projects like $100 steam game competitions, PR campaigns, projects like HYPER Poker, ad campaigns, monthly game server hosting costs, HYPER gaming competitions and many other HYPER bounties being paid out).
Soon, there will only be 450 000 HYPER left in the HYPER MMO Development Fund after bounties are paid for new website design, competitions, and HYPER Poker site.
Please let me know your thoughts in the poll guys. Should we limit spending or should we keep sponsoring projects and aim for a 400 000 MMO Development Fund? Or should we tighten spending until the fund stakes back up to 500 000 HYPER? Personally I want to keep sponsoring more HYPER games and projects and would like to aim for 400 000 HYPER to be the new HYPER MMO Development Fund.
However, this is an important issue so I want the community to decide.
As there don't seem to be many trolls anymore I think it is best we keep this original HYPER thread so people can see the coin has had a long development history. Majority voted to keep this original HYPER thread also in the last poll.
Mathematically spoken it would take about 2.16 months (2 months and 5 days) to recover from 450.000 hyper to 500.000 HYPER at a 5% interest.
In the long term it would be best to always have a large development fund. If we aim for 400.000 hyper it would take 4.57 months (4 months and 17 days) to recover, so that's a lot longer. I wouldn't be surprised if more HYPER projects are being worked on, more servers are hosted. The result of that would be that even more HYPER would be spent, so it could be we run over budget even faster.
I would try to limit spend, keeping alot of HYPER in the development fund seems crucial to me if we look at it in the long term.
Just wanted to say that