Can you tell how are you not going to get sued for copyright protected content you are so blatantly stealing into your project?
Very good question and the very first problem we had to solve time ago.
It's easy though: there is only a way not to infringe copyright: releasing software without Images and Automated Rules.
CGC Project is a "game engine" not a "game", CGC Project provide a container and its operative manual. We can't be held responsible if you download card images of a copyrighted game, we can legally replicate subcontainers (card boosters, collections), card text but no flavour text, turns/phases, if we do not provide cards images inside the container itself.
We did not invented anything new in this kind of copyright management, we did researches about it: other people faced similar problem, even online 1player decktesting tools developers. We had to provide a few screenshots with card images to show "potential" of the software, we crossed "the line" but we had to in order to show the software...
P.s.
Don't worry, I'd bet some user will be kind enough to offer complete full images repositories, for Both HD and SD versions, even before public release. Someone may turn "Auto-Rules" on as soon as we migrate to blockchain environment for the same reason.. We can't promote the download of anything related, you can understand..
This is bullshit on so many levels that i wont even start to evaluate. You just proved that you basicly expect to get that, but are going to be gone before shit hits the fan. So thanks no, as you are just a intelectual property stealer who wants to steal not on one but on two (intelectual property and btc from investors) level..