We would like to announce the next contest associated with the MalibuCoin Casino game. Persons having the largest balance will receive an additional prize:
I place 1500 MAL II place 600 MAL III place 250 MAL
Maximum amount of MalibuCoin that can be sent to your account in the game is 100 MAL.
The contest ends on Wednesday at 20:00 GMT (21:00 CET). Good luck.
Every day something new. This coin is alive. Thanks Dev
Post
Topic
BoardAnnouncements (Altcoins)
Re: [ANN] [MAL] MalibuCoin X11 - GET DRUNK FOR FREE !
Thank you for the analysis! We really appreciate everyone weighing in on this as we are all in this together. We are all looking toward a bright DigiByte future, but at this exact moment we do have too many DigiBytes coming in too circulation too fast.
More importantly as the DigiByte user base & community grows we want to make sure people are incentivized well in to the future to keep DigiByte safe, secure & in high demand.
What we are really buying with this hard fork is more time to accumulate a much larger user base.
Sounds reasonable enough to me.
I'm convinced.
Also believe in DigiByte. I wonder how it will develop further.
Post
Topic
BoardGoods
Re: [WTS] Sony Alpha A77 digital camera + accessories
Hi, Guys. I'm actually an iOS developer, but for experiment decided to create a cuda miner in free time. I rewrite mpz's powmod function for cuda and ran it on my old 9600gt. The first results are 12x times faster then on CPU. On new cards we can get really great result. The second step is to integrate into the miner. But as my video card on my pc, I have to compile the miner for windows. Which is quite difficult for me, as my usual development environment is Mac with Xcode.
So the question is: does someone have build ready visual studio solution with built libraries for windows? Or just explain how do you compile the miner on windows?
Trying to compile the miner for windows is not something on which I want to spend my time, so if no one responses, I will install ubuntu on my pc.