DAG is not a new concept, it's a simple database which creates branches within a Direct Acyclic Graph. This method has been used for internet databases for over 10 years. This coin, where proclaiming to be 'the first mineable DAG' is actually not Full DAG - due to the trimming of branches of the initial DAG to enable PoW using the DNET transport layer (which in itself is a major flaw - DNET is typically designed for local networks and is one of the reasons that XDAG is so prone to collapse.)
It will be impossible to produce smart contracts on the DNET structure. It will also be impossible to allow any more than around 34,000 tx's per second on the entire network. The reasons that pools and the block explorer crashes so often is that the network is incapable of dealing with a large amount of transactions per block (due to the branch trimming to allow DNET)
so, in essense, XDAG is not a DAG mineable coin, it's just a variated blockchain built on a DNET local network.
thanks for the reply ! i see.
do you believe that code can be updated/fixed so many if not all of these flaws can be corrected or its wrong by design and thus sooner or later it will crash ?
can someone of the dev team reply to these arguments?
all is not lost!
It is my belief that the coin will need a hard fork, removal of the transport layer and re-ignition on a new algo.
I have been mining xdag since early February and had great hopes for the coin, still, i think it's salvageable, but not without the aforementioned requirements being met. The fact remains that there is a huge development fund, and the current devs, instead of fixing the issues, continue to build upon the problematic base layers.
I left the 'community' after quickly seeing through the silence when issues arose and continued 'everything is ok' - when it clearly is not.
A simple fix is a hard fork to a new algo, add tx fees and replace DNET.
perhaps they have left it too long for that now the price has been pumped to silly levels?
who knows...
Well, going through the source code, I believe that the DNET stuff can be fixed in about a week, and then it would require some extended testing, which might actually take longer than the fix itself. For sure it is somewhat limiting the project at the moment, but its far from being unmanageable. I have seen much worse with coins that sell for much more. The source is compact and mostly easy to follow, but still a good idea would be to move the project to stl (I think this should be done along with the DNET fix). This would make it much easier to manage and develop, but would require the development team members to be comfortable with the c++xx stuff (this is usually a party breaker). Introducing a (small) transaction fee is essential to stop abuse/attacks, some people do it just for fun. Introducing some minimum payout to the pools would also reduce the traffic (about 1-10 XDAG).
I just might start all that work myself ... cheers